Engineered solutions bridging physical environments with digital interactivity. Combining AR Foundation surface tracking, OpenCV face landmark detection, dynamic lighting estimation, and lightweight low-poly WebGL models.
Hardware-accelerated tracking, plane classification, and computer vision modules powering real-time experiences.
Generating real-time environmental collision meshes with sub-centimeter surface accuracy for occlusion and realistic bounce physics.
Instant feature-point discovery across horizontal floors and vertical walls with persistent spatial anchors and zero drift.
Direct API pipelines transforming live camera feeds into interactive cultural attire with dynamic QR photo distribution.
Extracting ambient spherical harmonics and directional sun angles to blend virtual objects seamlessly into physical surroundings.
Commercial AR implementations deployed for government ports, cultural event installations, and mobile applications.
Interactive low-poly 3D models crafted in Blender with precise vertex budgets, baked ambient occlusion, and real-time Sketchfab 3D inspection.
Fast-paced arcade games, casual puzzle mechanics, and procedural level generators built with optimized sprite batching and responsive canvas UI.